Metro 2033

Everything you need to know about Metro 2033.

METRO 2033 Audiobook ENGLISH 2/3


The year is 2033. The world has been reduced to rubble. Humanity is nearly extinct and the half-destroyed cities have become uninhabitable through radiation. Beyond their boundaries, they say, lie endless burned-out deserts and the remains of splintered forests. Survivors still remember the past greatness of humankind, but the last remains of civilisation have already become a distant memory. Man has handed over stewardship of the Earth to new life-forms. Mutated by radiation, they are better adapted to the new world. A few score thousand survivors live on, not knowing whether they are the only ones left on Earth, living in the Moscow Metro – the biggest air-raid shelter ever built. Stations have become mini-statelets, their people uniting around ideas, religions, water-filters, or the need to repulse enemy incursion. VDNKh is the northernmost inhabited station on its line, one of the Metro’s best stations and secure. But a new and terrible threat has appeared. Artyom, a young man living in VDNKh, is given the task of penetrating to the heart of the Metro to alert everyone to the danger and to get help. He holds the future of his station in his hands, the whole Metro – and maybe the whole of humanity. ©2007

Dmitry Glukhovsky (P)2012 Orion Publishing Grou

The History of Metro 2033


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It’s not an exaggeration to claim that video games have a penchant for life in post-apocalyptic America. From the ghastly realism of The Last of Us, to the tongue-in-cheek absurdity of Rage, the industry is filled to the brim with experiences that explore what happens to the land of the free after social order collapses. In addition, games like Frostpunk, Mad Max, and a few others have featured memorable post-apocalyptic scenarios in the Anglosphere. Yet when it comes to the rest of the globe, the pickings are often slim.

4A Games’ Metro franchise is an exception to this. A survival-oriented first-person shooter series based on Dmitry Glukhovsky’s novels of the same name, the games explore the harshness of life in Moscow after the fires of nuclear war force its inhabitants to take refuge in its metro. And it does so with one of the more hardcore set of mechanics to grace its genre.

For perhaps this reason, a lack of marketing, and a not-insignificant amount of technical issues that afflicted its first wave of releases, the Metro series never managed to become as beloved as some of its peers. Yet through sheer force of will, it grew into a mainstay in the first person shooter genre, thanks to the tireless work of 4A Games, and the support of its passionate fan base.

But in order to fully appreciate what the series has to offer, one must first go back to the past. To the mid-2000s, when 4A’s founders had yet to leave their original outfit, and Glukhovsky’s first novel had only just been published in its home country.
This is the history of Metro 2033.

The History of Metro Part 1.

#metro #metroexodus #4agames

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Metro 2033 – Official Trailer

METRO 2033 REDUX All Cutscenes (Game Movie) 1080p HD


METRO 2033 REDUX All Cutscenes (Game Movie) 1080p HD

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The game is played from the perspective of Artyom, the player-character. The story takes place in post-apocalyptic Moscow, mostly inside the metro system, but occasionally missions bring the player above-ground. As a first-person shooter, Metro 2033 features a variety of firearms, some fictional and some based on real weapons, which the player will use in combat. Combat alternates between the player fighting mutants and the player fighting hostile humans.

Gameplay by: javihavy
Edited by: javihavy

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